greygirlbeast: (Default)
I could not possibly exaggerate the chaos of the last twenty-four hours. I'll say more in a day or two, but my nerves have been on edge until they no longer have edges.

On the bright side, I finished the story for Dark Horse yesterday, two days ahead of schedule. Which means I can take today off before diving into the next story and the race to the next deadline.

Sitting here, I'm having a little bit of trouble actually reconstructing the events of yesterday in any stepwise or linear manner. It was a day like that. My goal for today is to have an afternoon and evening that isn't like that.

I posted the next "Question @ Hand," which you may read and respond to here. Responses are screened; no one can see them but me.

I read "A new Triassic marine reptile from southwestern China," in the new JVP. It's a really fascinating beast, Sinosaurosphargis, a bizarre turtle-like creature that seems to lie somewhere deep in the ancestry of placodonts and plesiosaurs. Also, Spooky and I watched Christophe Gans' Le pacte des loups for the first time since I saw it in theaters when it was released in the states. A brilliant, strange, beautiful, terrifying, sexy film. And, between The Drowning Girl: A Memoir and "Random Notes Before a Fatal Crash," I've been so hung up lately on la bête du Gévaudan. Actually, I've been hung up on the tales of the beast since I was a small child, but it gets worse sometimes. One of the things that makes Le pacte des loups work so well for me is Grégoire de Fronsac's mercy for the beast at the end.

After the movie, a little Rift, but I was really much too tired. I got my main, Selwyn (Kelari mage, necromancer), to Level 22. Selwyn's mute, and she holds some secret and devious congress with the Faceless Man. Oh, I almost forgot. Spooky spent the day downloading Lord of the Rings Online for me. Free, sure. But it took something like twelve hours. Anyway, this is the game I wanted to play, when I began WoW, instead. And maybe if I'd been able to play the game in 2007 or 2008, I'd have been impressed. But...last night? No. Considerable disappointment, after the wonders of Rift. No matter how big a Tolkien fiend I may be. Alas.

Congratulations to [livejournal.com profile] kiaduran on the discovery of her "hobbit tea house" by the sea.

A reminder to those who helped out with the Tale of Two Ravens/Goat Girl Press Kickstarter project, that Spooky's keeping a blog on her progress with the illustrations. Be sure to have a look.

Okay. Now I go forth to slay this fucking day and drink its chilly black blood.

Bound and Determined,
Aunt Beast
greygirlbeast: (Humanoid)
If gaming shit bores you, skip this. I won't be offended. I'm mostly writing it for me.

Setting aside the recycled cover fiasco with The Red Tree for a moment, I want to talk about World of Warcraft, and how my time with the game is growing short. I'll be playing for about another six weeks, then leaving WoW.

I've worked out an exit strategy. I'll finish getting my Loremaster title, and then that's it. And, by the way, as most of this entry will be devoted to how WoW has worked so hard the last couple of years screwing the pooch, I'll point out that Spooky and I were both within a hair's breadth of having Loremaster, when the Catacylsm expansion essentially undid all our progress, forcing us to start over. That's hundreds of hours each spent working towards the title (which is a pathetic example of time displacement, I am well aware).

I'll be going to Rift and LoTRO, as soon as I (hopefully) have a laptop later this spring. Spooky's on the Rift beta, and has been playing LoTRO, and they both look far superior to WoW. Rift is blowing my mind.

I did want to post a list of the particular things that have driven me, after three years of intensive WoW play, to jump ship. So, here goes:

1) Blizzard has chipped away at class abilities. Warlocks have lost a lot. Paladins even more. And it's still happening. Just last week, warlocks lost mana drain, a very important defensive spell for a class stuck in cloth armor. And, perhaps even worse than the chipping away, has been the inexplicable reorganization of abilities. Old spells have new names. It's beyond confusing.

2) Changing the talent specialization system. Now, you're forced to place all our talent points in one specialization, until you've spent 30 points, and only then can you place points in other specializations. The old ability to create hybrids has been severely hampered.

3) WoW, which was never a very bright bulb, is increasingly, pandering to the lowest common denominator. This has gotten so bad with the release of Cataclysm that I've come to think of it as the Beavis and Butthead of MMORPGs (and really, that should just be MMOG). It's an endless barrage of lame National Lampoon-style pop-culture satire, faux wit, and endless poop and fart jokes. WoW is now a game for fourteen year olds and forty year olds who never matured beyond fourteen. WoW is sunk almost as low as Second Life. And the game just gets easier, and easier, and easier...and easier. Mounts at Level 20, maps that hold your hand all the way to quests objectives, etc. I'm not even going to get into examples of racism and homophobia.

4) The homophobic hate speech in chat is only getting worse, and if anyone's trying to stop it, there's no evidence of that effort.

5) The game's penchant for forced socilaization and it's disinterest in solo players (or even groups of two or three) is worse than ever. It's aggressive. Sure, we have the random dungeon finder now, which is fine, if you want to take your chances on winding up with a bunch of teenage dounchebags.

6) Dungeons are essentially closed to solo players and small parties. You must be many levels (and sometimes entire expansions) beyond the dungeon's level to run them. And endgame is essentially closed to us.

7) The game has abandoned any pretense at being immerssive (see 3), if, indeed, it ever tried.

8) With Cataclysm, the last vestiges of a coherent ingame timeline has been lost. And the game's lore is, and has long been, utterly incoherent. It's Tolkien, Moorcock, Howard, etc. perverted to utter fucking nonsense. Contradictions are rife.

9) The obsession with mindless "achievements" is truly clogging up the gaming experience, and is one of very many transparent attempts to keep players online long after there's any truly engaging reason to play. I'd say it preys on the human propensity for obsession...but...no, I will say that.

10) WoW's barrage of holiday nonsense, which has never made any sense inworld, and which just keeps getting worse.

11) Watching Spooky play LoTRO, I see a much greater level of maturity among players, but this goes back to item 3.

12) One word: mini-games.

In short, I need a game that takes itself seriously. A joke here and there, fine. But WoW has become a really badly written spoof of sword & sorcery. I adore my main, Shaharrazad. I've been with her, as of this moment, 55 days, 15 minutes, and 35 seconds, since September 27th, 2008. I've invested a lot, in money and time. It's hard to let go of her, but I just can't take the idiots anymore, or the idiotic mess Blizzard has made of the game. Likely, I'll come back for expansions, for two or three week intervals, but that's it. Blizzard could have made it all right with Cataclysm; they did the exact opposite.

Shaharrazad, self-exiled Sin'dorei, servant of Sylvanas and Thrall, veteran of the war against the Burning Legion, the struggle against and defeat of Arthas and his Scourge, and the rise of Deathwing, is exhausted, and sees the world she fought for fall into the ruin and chaos. She will retreat soon to the peace and splendid cold of the Howling Fjord, and make a solitary life for herself in Northrend.
greygirlbeast: (Default)
I've not left the house in eight days. Presently, it's sunny and 23˚F, though it feels like 10˚F with windchill. Things I only know because of the internet. The last few days, the sun and rain have made a small dent in the mountain of snow. The streets of Providence have begun their annual disintegration, as potholes open up all over. Not that it matters to someone who seems never to leave the house.

I'm feeling much, much better. This has been an odd cold, for Spooky and I both. I've dubbed it the "Long Island Express." Fast and hard. It was sort of like a week and a half of sick, all in three days. Still, I'd rather it be that way, than lower-grade misery for ten days.

I suppose yesterday was a half a day off. I didn't actively write, but I did work. Email, and looked over copy editor's marks on "Tidal Forces" (soon to appear in Johnathan Strahan's Eclipse Four). I lay in bed while Spooky read back over all of the seventh chapter of The Drowning Girl: A Memoir and made line edits. I see now that the seventh chapter is done, and I'll begin 8 today. And I see that this novel may only have nine chapters, so...the ending is nearing sooner than expected. Which feels very, very strange, considering I actually only was finally able to begin it in earnest in November (after, I think, three false starts over the preceding eight months).

---

Thanks for all the potential "if I were" questions posted yesterday as comments. There were some excellent ones, and all have been cut an pasted into a file I keep for such things. But, as it happens, I thought of a very good question last night, which I'll probably post tomorrow. I think it's just the right balance of disturbing and erotic.

---

The thing I was going to get into yesterday and didn't, another highly questionable Amazon.com "review" and the issue of Sarah Crowe's sexuality. I quote:

Over all, I liked the book. I did get a bit irritated with the author constantly telling the reader that Sarah is a lesbian.

Now, I should note up front that the reader did, indeed, like the book, and she gave it four out of five stars. And, originally, I wasn't going to carp about this. But it's been eating at me. I will try to be succinct, because it's actually a very simple problem. To begin with, "the author" wasn't "constantly telling the reader that Sarah is a lesbian." It was Sarah who did the talking. The interauthor whose journal makes up most of The Red Tree. There are plenty who would say that's an absurd distinction, but I disagree. However, that's not the meat of the problem here.

To put it as simply as possible, most gays and lesbians spend a lot more time thinking of themselves as gays and lesbians than most heterosexual men and women spend thinking about the fact of their heterosexuality. This is simply true, and it follows from the repression and discrimination and hatred visited upon queers. When you aren't "the norm," when, all your life, the validity of your desires and loves has been condemned and questioned and, at times, attempts have been made to beat it out of you, it changes how you see yourself. It's unfortunate, but it's true. Maybe someday a time will come when this isn't true, and no one will give a second thought to being a lesbian. But, for now, we live in a society that rarely misses an opportunity to remind us how we deviate from a heterocentric expectation. We spend a lot more time thinking of our sexual identity (which is not the same as thinking about sex) than do straight men and women, because it has become a label. A tag with which to distinguish us from everyone who isn't a lesbian. And if you're straight, and you still don't get this after hearing an explanation, I'm sorry, but you're just not trying. Sarah grew up in the Deep South, one of those parts of the country where it's very hard to be queer, and has, no doubt, spent much of her life taking crap, and yes, she'd quite frequently think of herself as a lesbian. Ergo, she'd write about it. The Red Tree is her book, her voice, her story.

I grow weary of the "I have nothing against lesbians, but why do I have to read about them?" crowd. It's hard not to see this as closeted or thinly-veiled homophobia. Hets are not entitled to live in ignorance of lesbianism, any more than lesbians are entitled to live in ignorance of heterosexuality. This is the world you made, now butch up and live with it.

---

The rest of yesterday. Dinner was the third day of quadrupedal chicken stew. Because I was too bored to stay in bed, and too sick to do much of anything else, there was a lot of WoW. We're finishing up the Twilight Highlands with Shah and Suraa, which means finishing up the meat of the Cataclysm expansion. The Twilight Highlands has been, by far, the best of the expansion. The scene where Alexstrasza attempts to destroy Deathwing was very nicely done. Most of the Twilight Highlands quest chains are good. While Uldum is pretty to look at, it shoots itself in the foot with all the "Harrison Jones" silliness. At least the Twilight Highlands quests mostly take themselves seriously.

Mostly. But...I would be lying if I tried to pretend that my love affair with WoW isn't coming to an end. Blizzard continues to dumb down the game (and it wasn't exactly a bright child to begin with). And they continue to inexplicably whittle away at warlock abilities (and, I assume, abilities for other classes). Yesterday's big patch took away the "drain mana" spell, which I rely on quite a bit in PvE. It's beginning to look like I'll be able to get a laptop this spring, exclusively for gaming, and I suspect that when I do I'll be dropping WoW for LoTRO and Rift (Spooky's doing the Rift Beta, and it's an amazing game). I need a lot less funny and far more coherent, consistent storylines. I need a world that isn't afraid to take itself seriously, and game designers who are a little more considerate of players. Blizzard, you've lost me.

And now...I make the doughtnuts. Comments!

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Caitlín R. Kiernan

February 2012

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