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[personal profile] greygirlbeast
Yesterday, I wrote 1,728 words on Chapter Two of The Drowning Girl (which may, on it's title page, bear the parenthetical subtitle "Or, The Wolf Who Cried Girl"). What a strange, strange book I'm writing. I don't mean the characters, or the subject matter. Sure, those things are strange. Of course they are. But what I mean is that the nature of the narrative itself is truly very odd. But I'm happy with it, and this is what matters.

I'd love to hear some more feedback today on "The Prayer of Ninety Cats," and thanks to all who've said something already.

Congratulations to Steven Lubold, the high bidder on the Dancy Box, congratulations and thank you. The box went for about three times what I was hoping, so I'm both surprised and pleased.

I did manage to get out of the House yesterday. So, no setting or breaking records for me just now, thank you. The printer was out of ink, and I was almost out of paper, so we went to Staples. I had no idea you could get underwater digital cameras so cheaply. I saw a couple at Staples, and I'm sort of hoping someone gets me one for my next birthday, so I can take photos below the surface of the sea. Anyway, after Staples, we stopped by the market for stuff (noodles, sardines, Tiger Balm patches, milk), then headed home again. Not an exciting excursion, but better than none at all.

We recluses take our jaunts where and when we can.

Of course, yesterday was mostly about WoW, as the expansion went live yesterday. UPS brought mine and Spooky's copies sometime just after 4 p.m. (CaST; and thank you, benefactor), and after the trip Outside, we rolled our goblins and proceeded to play our fool brains out. I rolled a goblin warlock named Hobsprocket, and Spooky rolled a goblin priest named Hobnutter, so we're the Hob sisters. We proceeded to make thirteen levels in eight hours, which is the quickest we've ever leveled toons. But it was a hoot. As [livejournal.com profile] scarletboi said last night, the goblin starting area is a lot like a Disney World ride. Then, once the island of Kezan blows and the goblins flee to the Lost Isles (with a wonderful cinematic in between), the tone shifts. Sort of Final Fantasy meets Super Mario Brothers. But in a good way. And finally, after the battle on the beachhead below the Warchief's Lookout, when we wound up in Orgrimmar again, it just felt like WoW. But eight hours was about four hours too long to play, and I have a bit of an Azeroth hangover today. There are two screencaps behind the cut, taken at Thrall's camp:





As the battle rages, Hobsprocket (left) and Hobnutter (right) watch on.



In the company of Thrall (Hobnutter on the left, Hobsprocket on the right).

Date: 2010-12-08 06:35 pm (UTC)
From: [identity profile] humglum.livejournal.com

I'm really in love with how they've phased the content in the goblin starting area, though it makes it impossible to go back and help someone who isn't as far along as you are, at certain points.

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Caitlín R. Kiernan

February 2012

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