Not with a whimper, but with a bang.
Jul. 13th, 2008 10:58 amYesterday, I wrote 1,340 words on Chapter Three of The Red Tree. A good writing day, and I hope it's going in the right direction.
I do not yet have my finalized schedule for Readercon, as I've asked to be taken off a panel. But I'll get it up here as soon as possible. Perhaps tomorrow.
I want to go to the ocean, but the tourists have come, like a swarm. It won't be so bad next week, and maybe we can sneak down one evening and find a tourist-free place. Still feel like I'm sleeping much more than usual, except at night, when I should be sleeping. But, hey, no more fits. I don't think I left the house yesterday, which is unusual these days. Spooky made stir fry for dinner. I got some reading done. There was some Second Life rp (thanks to Artemisia, Cerdwin, Joah, et al.), but my infatuation with SL continues to wane. Best Toy Ever? I thought that once. Maybe if the world were ready for it, which it clearly isn't. Perhaps it never shall be. Something I hear a lot about SL, and in particular about SL rp, that you get out of it what you bring to it, or what you put in, or something like that. I think the problem here is that very few arrive inworld with more than a desire for a sort of chatroom visual interface, or a new MMORPG, or free virtual sex, or an fps experience, or perhaps the hope that actual money can be made with this thing. Very few come bearing the imagination, skill, and ingenuity to take advantage of the potential inherent in SL. Any world imaginable. Anyone imaginable. Any story. Any vision. But visionaries are a rare commodity in SL, and it seems to me that, more often than not, they are looked upon (if recognized at all) with suspicion and annoyance. I think I'm learning that, in SL, genuine creativity must confine itself to marginal, unexploited niches, if it is to survive. Anyway...
Last night, we watched Richard Kelly's Southland Tales (2005/2006), but I'm putting all my thoughts behind a cut, to avoid spoilers:
( Southland Tales )
And now...I have this day to deal with.
I do not yet have my finalized schedule for Readercon, as I've asked to be taken off a panel. But I'll get it up here as soon as possible. Perhaps tomorrow.
I want to go to the ocean, but the tourists have come, like a swarm. It won't be so bad next week, and maybe we can sneak down one evening and find a tourist-free place. Still feel like I'm sleeping much more than usual, except at night, when I should be sleeping. But, hey, no more fits. I don't think I left the house yesterday, which is unusual these days. Spooky made stir fry for dinner. I got some reading done. There was some Second Life rp (thanks to Artemisia, Cerdwin, Joah, et al.), but my infatuation with SL continues to wane. Best Toy Ever? I thought that once. Maybe if the world were ready for it, which it clearly isn't. Perhaps it never shall be. Something I hear a lot about SL, and in particular about SL rp, that you get out of it what you bring to it, or what you put in, or something like that. I think the problem here is that very few arrive inworld with more than a desire for a sort of chatroom visual interface, or a new MMORPG, or free virtual sex, or an fps experience, or perhaps the hope that actual money can be made with this thing. Very few come bearing the imagination, skill, and ingenuity to take advantage of the potential inherent in SL. Any world imaginable. Anyone imaginable. Any story. Any vision. But visionaries are a rare commodity in SL, and it seems to me that, more often than not, they are looked upon (if recognized at all) with suspicion and annoyance. I think I'm learning that, in SL, genuine creativity must confine itself to marginal, unexploited niches, if it is to survive. Anyway...
Last night, we watched Richard Kelly's Southland Tales (2005/2006), but I'm putting all my thoughts behind a cut, to avoid spoilers:
( Southland Tales )
And now...I have this day to deal with.