greygirlbeast: (Default)
CaitlĂ­n R. Kiernan ([personal profile] greygirlbeast) wrote2010-12-10 01:01 pm

"I got my mark. See it in my eyes."

Yesterday, I wrote 2,179 words on The Drowning Girl and reached the end of Chapter Two. In the past five days, I've written 9,154 words on the book, when I generally only average about 1,100 words a day. But today I'm going to stop and read back over both One and Two (or 1 and 2, as Imp would have it).

Cold here in Providence.

My thanks to those who've commented on "The Prayer of Ninety Cats," either here, on Facebook, or by email.

Yesterday was the sort of day that needs a lot of hot tea. I began with an Earl Grey made with white tea, then moved along to blend of black tea, orange, cinnamon, and cloves. We watched Micheal Winterbottom's Butterfly Kiss (1995). We seem to be on a Winterbottom kick. Next up, Jude (1996), with Christopher Eccleston and Kate Winslet.

I was thinking about ragging on the Worgen a little more, but I think I'll do that some other time.

I think my next audiobook may be the unabridged Johnathan Strange and Mr. Norrell, even though it's thirty-two hours long...

[identity profile] chn-breathmint.livejournal.com 2010-12-10 05:19 pm (UTC)(link)
I got back into WoW just to see the new starting zones, and the goblins seem so much more fun and attitude-packed than the worgen, even if the worgen do look physically cool.

I mean, where else do you get a (William) Gibsonian take on the middle management life, drawn by Tim Burton-esque storyboarders, and then directed by Satoshi Kon?

Gilneas, sadly, just feels kind of overwrought to me in comparison to Kezan.

- Mel

[identity profile] greygirlbeast.livejournal.com 2010-12-10 05:24 pm (UTC)(link)

Gilneas, sadly, just feels kind of overwrought to me in comparison to Kezan.

I love the design of Gilneas, but...

[identity profile] chn-breathmint.livejournal.com 2010-12-10 05:30 pm (UTC)(link)
I love the design of Gilneas, but...

Oh, it's visually beautiful, but the plotline is just, um, rather frustratingly mundane.

- Mel

[identity profile] humglum.livejournal.com 2010-12-10 11:11 pm (UTC)(link)

but the plotline is just, um, rather frustratingly mundane.

To say the least...

I'm forcing myself to finish the beginning stuff, but I won't be playing a worgen beyond that. Had to roll a male, simply because the females are just... creep-magnets, at the very least.
I think I'm finding it especially dull, after having gone through the compulsively playable, and often quite hilarious, Goblin starting missions. I just don't get the feeling that the developers actually had fun with the worgen stuff, beyond maybe environment design.