It is an mmorpg, with the emphasis on mmo. The whole point is to provide a social environment. If you wish a soloable game, might I suggest Neverwinter Nights? A nice aspect of that game is that you can build your own dungeon encounter and host it for your friends. Sort of a hybrid, with the performance of WoW and the creativity of SL. Sadly, I don't have much experience as I can't find people to run a table top D&D game, let alone something like this.
Your gripe about not being able to group with friends do to levels, is sadly one that Blizzard could remove. Their competition, Everquest have a mentor system, where a higher level person can choose to scale down to one level higher than their friend.
They would never allow for cross-server instances because server economy is serious business.
That all said, you're 61 and my rogue is 71. So he would be within appropriate range to help. Course, he's a troll, but the offer is always there.
Re: About WoW
Your gripe about not being able to group with friends do to levels, is sadly one that Blizzard could remove. Their competition, Everquest have a mentor system, where a higher level person can choose to scale down to one level higher than their friend.
They would never allow for cross-server instances because server economy is serious business.
That all said, you're 61 and my rogue is 71. So he would be within appropriate range to help. Course, he's a troll, but the offer is always there.